Post by Liechtenstein on Oct 16, 2010 10:32:54 GMT -8
Metall Podsolnuh = Metal Sunflower
Allegiance:
[/b] The Skies[/size][/center]Allegiance:
The origins of the Metall Podsolnuh are obscure—the newest members of the crew are in the dark, and the old-timers aren’t talking. The zeppelin’s exterior is a dull iron color to better camouflage while cloud-sailing, bearing only a faint metallic sheen in direct sunlight. The airship bears its crest along the fore of the balloon on both sides, the only sign of warning other ships have before being attacked by its multiple forms of ammunition.
Amongst these are anti-aircraft weaponry, heavy-fire machine guns, attack missiles, and deployable bombs in the case of air-to-ground combat. In addition, there are several gun ports along either side of the vessel that are specially designed to shoot harpoons bearing strong cables, enabling its crew to board either ship decks, floating islands, mountains, etc., in the cases where the Metall Podsolnuh cannot find a suitable dock or port.
The interior of the ship has a distinctly militaristic tone, carefully regimented into three distinct sections. The foremost area is the location of the flight deck, the central command and conference room, the observation platform, the ship’s primary mobile gun-port, and the cabins belonging to the upper echelon of the Metall crew. The main body of the ship, connected by a walkway, is a three-tiered warehouse containing the mess hall at the bottom; storage, weaponry, and exits along the second; the crewmen’s rooms and the brig along the uppermost level. The aft of the ship contains the main engine and maintenance rooms for the entire vessel, as well as the mechanism for deploying the bombs and missiles.
While the bulk of the crew’s rooms are arranged in a similar fashion to a barracks, with small allowances for individual touches per room, the cabins on the fore are surprisingly luxurious, containing a parlor room featuring a private liquor bar, library, and central hearth, providing through a carefully constructed ventilation system central heating for the officer’s rooms adjacent. Those that are brought to the captain’s parlor are struck by a sense of antiquity, resplendent and intimidating. In spite of the pleasantly maintained climate of the room, very few pirates are able to comfortably seat themselves, struck by a strong sense of being watched.
An eclectic mix of primarily Eastern European origin, everyone in the Metall crew has a story to tell; the trouble is, there is usually very little willingness to share. Recently going through a series of turnovers in crew personnel, in reflection of the recent appointment of a new captain, the Metall Podsolnuh has yet to develop an easy camaraderie; indeed, the only thing that seems to hold the crew together at this point is mutual ambition, necessity, and cold pragmatism.
The Metall Podsolnuh will take prisoners, but it is otherwise characteristically ruthless to its victims—the prisoners that do not earn their worth are often thrown from the ship. This practice, however, has become less common under the direction of its current captain. Distrust is rampant, and alliances broken at the drop of a hat. Corporal punishment delivered by the first mate is often swift and severe, order enforced by the means deemed necessary.
Still in the process of cultivating a name in ‘proper’ pirate society, the Metall Podsolnuh will without a doubt become a big player in sky politics, as its unassuming captain and his formidable first mate continue to plunder across the globe. There is contention amongst the crew, however, as to who is really holding the reins, as the witnessed interactions between the captain and his first mate seems to be at odds with the understood balance of authority…
Captain: Toris Laurinaitis
First Mate: Ivan Braginsky*
Navigator:
Weapons Master:
Cook: Maria Estrella
Doctor:
Boatswain:
Crew Members:
Allies:
Rivals:
Sub-Ships:
[/color]